
Seoul, South Korea – In a landmark ruling, the South Korean Supreme Court has ordered Nexon, a major South Korean game developer, to partially refund players who purchased in-game items with altered drop rates. The decision marks a significant victory for gamers who have long complained about deceptive practices in the gaming industry.
The case stems from a 2021 lawsuit filed by Kim Jun-sung, a player of the popular online game MapleStory. Kim alleged that Nexon had manipulated the drop rates for a specific in-game item, known as a "cube," which is used to enhance equipment. The actual drop rate was significantly lower than the rate advertised by the company.
A lower court had initially dismissed Kim's claim, but an appeals court ruled in his favor, ordering Nexon to refund 5% of the amount he had spent on the game. The appeals court determined that Nexon's actions constituted intentional deception, designed to exploit players' gambling tendencies and sunk cost fallacy.
The Supreme Court upheld the appeals court's decision, rejecting Nexon's appeal.
Lee Cheol-woo, the attorney representing Kim, expressed optimism that this ruling would set a precedent for similar cases involving manipulated drop rates in online games. "I expect this ruling to serve as a benchmark for other cases where game companies have been accused of manipulating drop rates," Lee said. "It could naturally lead to class-action lawsuits."
In response to the ruling, Nexon stated that it had already taken steps to compensate players who had been affected by the altered drop rates. The company said it had accepted a consumer dispute mediation recommendation from the Korea Consumer Agency and was providing compensation to players who had not participated in the mediation process.
"We are committed to restoring the trust of our players and providing a better gaming experience," said a Nexon spokesperson.
The ruling comes after the Korea Fair Trade Commission imposed a 11.6 billion won fine on Nexon in January for misleading consumers about the altered drop rates. This latest legal victory for gamers is expected to have a significant impact on the gaming industry in South Korea and could lead to increased scrutiny of game companies' practices.
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